Weird camera rotations
hello! created new composition, set 3d , rotated 90 degrees. created camera , placed above composition, camera see it. set camera animation: approaching of camera source point composition. actually 1 coordinate changing during animation. camera weird rotations. why happen , how fix it?
here link test project: test camera.aep - google drive
thanks!
you seeing gimbal lock , flipping orientation values. need read on subject , parent camera null , not use target camera rather single-node camera manuallly animated rotation.
mylenium
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